QuickTime 4 API Documentation

3D Graphics Programming with QuickDraw 3D 1.5.4

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View Objects Routines

This section describes the routines you can use to manage views.

Creating and Configuring Views

Rendering in a View

Picking in a View

Writing in a View

Bounding in a View

Setting Idle Methods

Writing Custom Data

Pushing and Popping the Graphics State

Getting a View's Transforms

Managing a View's Style States

Managing a View's Attribute Set


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